TA/Unity
타일 프로퍼티 숨기기 / 프로퍼티 이름달기
프리랜서 디자이너
2020. 7. 7. 11:38
타일 프로퍼티 숨기기
[NoScaleOffset]
프로퍼티 이름달기
[Header(Name)]
https://docs.unity3d.com/kr/current/Manual/SL-Properties.html
- [HideInInspector] - does not show the property value in the material inspector.
- [NoScaleOffset] - material inspector will not show texture tiling/offset fields for texture properties with this attribute.
- [Normal] - indicates that a texture property expects a normal-map.
- [HDR] - indicates that a texture property expects a high-dynamic range (HDR) texture.
- [Gamma] - indicates that a float/vector property is specified as sRGB value in the UI (just like colors are), and possibly needs conversion according to color space used. See Properties in Shader Programs.
- [PerRendererData] - indicates that a texture property will be coming from per-renderer data in the form of a MaterialPropertyBlock. Material inspector changes the texture slot UI for these properties.